The Twelve Tasks of Asterix

The Twelve Tasks of Asterix 1976

7.30

Asterix and Obelix depart on an adventure to complete twelve impossible tasks to prove to Caesar that they are as strong as the Gods. You'll roar with laughter as they outwit, outrun, and generally outrage the very people who are trying to prove them "only human".

1976

Asterix vs. Caesar

Asterix vs. Caesar 1985

6.50

Obelix falls for a new arrival in his home village in Gaul, but is heartbroken when her true love arrives to visit her. However, the lovers are kidnapped by Romans; Asterix and Obelix set out to rescue them on a dangerous journey that will involve gladiators, slavers and beauracracy - and a personal encounter with the Emperor himself, Julius Caesar...

1985

Asterix in Britain

Asterix in Britain 1986

6.80

One little ancient British village still holds out against the Roman invaders. Asterix and Obelix are invited to help. They must face fog, rain, warm beer and boiled boar with mint sauce, but they soon have Governor Encyclopaedius Britannicus's Romans declining and falling. Until a wild race for a barrel of magic potion lands them in the drink.

1986

Asterix the Gaul

Asterix the Gaul 1967

6.40

In the year 50 BC, Gaul is occupied by the Romans - nearly. But the small village of Asterix and his friends still resists the Roman legions with the aid of their druid's magic potion, which gives superhuman strength. Learning of this potion, a Roman centurion kidnaps the druid to get the secret formula out of him.

1967

Asterix and Cleopatra

Asterix and Cleopatra 1968

6.90

Popular animated hero Asterix and his faithful sidekick Obelix travel to ancient Egypt to help Cleopatra build a new summer home. Cleopatra and Julius Caesar have made a bet, with Caesar wagering the project cannot be completed in a few weeks time. With the help of a magic potion, Asterix comes to the rescue of the Queen of the Nile as Caesar and an angry architect plot against them.

1968

Tintin and the Temple of the Sun

Tintin and the Temple of the Sun 1969

6.40

When seven archaeologists find an ancient Inca temple, they become victims of an ancient curse. Back in Europe, one by one they fall into a deep sleep and only once a day, all at the same time, they wake up for a few minutes and experience hallucinations where the sinister living mummy of Rascar Capac appears.

1969

Tintin and the Lake of Sharks

Tintin and the Lake of Sharks 1972

6.10

Tintin is sent to guard Professor Calculus, who has invented a machine that can duplicate anything, and is staying in a village near the border of Syldavia and Bodouria. Rastapopoulous, an infamous and ruthless international criminal, tries to lure Calculus and Tintin away by kidnapping two children, who live nearby, in order to get his clutches on the machine.

1972

Lucky Luke: The Ballad of the Daltons

Lucky Luke: The Ballad of the Daltons 1978

6.70

The story opens in a Western saloon, where a young musician with a banjo begins to tell a tale of Lucky Luke and his sworn enemies the Dalton brothers: Joe, William, Jack and Averell. Luke has, once again, as he has done many times before, thrown the four outlaws into jail. The prison is also the abode of a guard dog named Rin Tin Can (Rantanplan in the original French language version).

1978

Daisy Town

Daisy Town 1971

6.60

When the members of a caravan of pioneers find a daisy growing in the middle of the desert they decide to stop there and to build their town on this very spot. Houses soon spring up like mushrooms, immediately followed by a bank, a saloon, a prison, etc. Daisy Town is born. Unfortunately a city does not go without its bad boys and the peaceful place is soon turned into a lawless place. To restore law and order, a lawman is needed. Lucky Luke, the cowboy who shoots faster than his shadow, will be this man: all the villains had better watch out!

1971