Cremaster 3

Cremaster 3 2002

6.50

CREMASTER 3 (2002) is set in New York City and narrates the construction of the Chrysler Building, which is in itself a character - host to inner, antagonistic forces at play for access to the process of (spiritual) transcendence. These factions find form in the struggle between Hiram Abiff or the Architect ...

2002

Looking through a Glass Darkly

Looking through a Glass Darkly 2023

1

An experimental media installation of three windows exploring fragments of liminality. Three unique re-constructions of experiential instances volumising the cataclysms of thresholds. Experience the absence of definition, the absence of boundaries set and the absence of rationale. A myth is not to be understood, a myth is passed on, like a game of Chinese whispers, it takes its course and ages with time, suiting the demography and tale, it warps and distorts

2023

Serious Games 2 – Three Dead

Serious Games 2 – Three Dead 2010

1

An exploration of how the U.S. military employs video game technology to train troops for war. Three Dead depicts a military exercise within a mock Iraqi town built on the outskirts of Twentynine Palms, California, blurring the line between computer simulation and reality.

2010

Serious Games 4 – A Sun With No Shadow

Serious Games 4 – A Sun With No Shadow 2010

1

An exploration of how the U.S. military employs video game technology to train troops for war. In A Sun With No Shadow, Farocki calls attention to the subtle differences between the simulations for combat training and PTSD. With the former, the sun can be programmed to cast shadows in the virtual combat zones, while the latter, less expensive technology does not offer this feature.

2010

Serious Games 3 – Immersion

Serious Games 3 – Immersion 2010

1

An exploration of how the U.S. military employs video game technology to train troops for war. In Immersion, Farocki presents footage of a role-playing exercise in which military psychologists demonstrate how to use the PTSD program on their colleagues, who describe traumatic wartime experiences. On a second channel, their descriptions play out as virtual renderings.

2010

Dark Matter

Dark Matter 2020

1

The technological and ideological traces of humans have transformed the earth from dark matter to a dark affair which despite everything brings forth new forms.

2020

Tierra

Tierra 2024

1

"Regina José Galindo’s Tierra (2013) explores connections between the exploitation of labor, resources, and human life in Guatemala. Presented at a larger-than-life scale, Galindo stands naked on a parcel of land that is excavated by an encroaching bulldozer. Conjuring imagery of machine-dug mass graves, the work draws attention to the massacre of hundreds of thousands of Indigenous people, mostly Maya Ixil, during the Guatemalan Civil War (1960–96). As the excavator digs around her, the artist stands fixed and unrelenting." - MoMA PS1

2024

Skin Shade Night Day

Skin Shade Night Day 2022

1

Skin Shade Night Day explores the daily routine and rituals practised by the artist’s Cambodian-Australian family, which are reperformed and documented through a process of embodied empathy. Acts of service, such as gardening and cooking, play out as echoes from the past across a sound and image installation displayed in a shadehouse. Spectres, shadows and aural textures conjure up impressions of a place that remembers how its inhabitants once lived.

2022

Violent Incident: Man-Woman, Segment

Violent Incident: Man-Woman, Segment 1986

1

In this video work Bruce Nauman explores violence, gender and behaviour. Set around a simple middle class dining table, the scene quickly escalates into a slapstick fight between a man and a woman. Their actions become increasingly more erratic and aggressive yet also ridiculous and cartoon-like as the video progresses. Nauman explores the ways in which anger can be provoked by others and questions the way we can react to them. Much like many of his other artworks, he employs the use of humour and exaggeration to explore serious and even dangerous topics - he produced this work as a result of his frustration with futile acts of violence in ordinary life. He explains, “The viewer is presented with a hypnotic repetition of pointlessly cruel and destructive violence which is both seductive and alienating.”

1986

I'm Just Happy to Be Here

I'm Just Happy to Be Here 2017

1

An installation containing video files of the artist's persona, alongside a karaoke piece of her as she watches her viewership fall and two mirrors side by side of messages she received, from two different users online.

2017

Smashing Monuments

Smashing Monuments 2023

1

The title may evoke images of gleeful, destructive anarchism, but "smashing" here signals a relationship between people and official city statues that is friendly, jovial, even a little melancholic.

2023

Disappear Here

Disappear Here 2004

1

2 Small Channel Video Installation, featuring a monologue excerpted from an untitled novel by Alissa Bennett

2004

Pixel Forest

Pixel Forest 2016

1

Each pixel is separated like an exploded screen, set in a chaotic way into the space. The video has a whole movement in the room, as one three dimensional image. The experience resembles the brain, working with electromagnetic waves and low voltage information.

2016

Highbushes burning

Highbushes burning 2018

1

The chasm through which light bleeds , bleeds out of proportion with bright spectral flickers flaming the trees abrading out the tissues with excruciating vigour gaining momentum

2018

Three Women

Three Women 2016

1

"Three Women, is an ambitious work designed to be shown on multiple screens in a movie theater. Moving a step forward from the use of multiple screens as an expansion of cinema as exemplified by Abel Gance’s Napoléon (1927), it presents what is literally a conceptual expansion of cinema in the form of a filmic work experienced in a theater in which the 15-channel, surround-sound audio constructed by Araki Masamitsu and Ito’s visuals organically intertwine."

2016

superposition

superposition 2012

1

superposition is a project about the way we understand the reality of nature on an atomic scale and is inspired by the mathematical notions of quantum mechanics. Performers will appear in Ikeda’s work for the first time, performing as operator/conductor/observer/examiners. All the components on stage will be in a state of superposition; sound, visuals, physical phenomena, mathematical concepts, human behaviour and randomness – these will be constantly orchestrated and de-orchestrated simultaneously in a single performance piece.

2012

Velvet Bayou

Velvet Bayou 2022

1

A short film essay on Blue Velvet (1986) and The Man Who Fell to Earth (1976). The fact that Blue Velvet was almost shot in black and white is explored in comparison with the original scenes, as the choices of different directors (within a ten-year interval) when choosing Roy Orbison's music for their films.

2022

Sea Body

Sea Body 2018

6.00

Videoinstallation with methacrylate / no sound / 2018. Underwater Images recorded in Baja California Sur (México)

2018

Vous qui entrez ici

Vous qui entrez ici 2019

1

Animated film installation for exhibition “Opera as the World”

2019

The Other Side

The Other Side 2002

1

The Other Side is a double-screen video installation commissioned as part of Breakwell’s residency at the De La Warr Pavilion in Bexhill-on-Sea, East Sussex during the summer and autumn of 2000. The film was shot on the Pavilion’s upper landing, the camera positioned looking out through the curved windows of the stairwell across the exterior balcony to a view of the sea and the horizon. It comprises two alternating sequences projected onto either side of a free standing wall. Footage of elderly couples ballroom dancing on the balcony outside has been slowed down to the rhythm of the accompanying soundtrack, an extract from Franz Schubert’s Nocturne in E-flat Major (Op.148) overlaid by the sounds of breaking waves and seagulls. In the alternating scene, played to the same sound, panoramic vistas of the view out of the building towards the sea and horizon beyond are empty of human presence.

2002